Under the hood ...
This page provides an insight into the mechanics and interactive methods of the engine behind our e-learning Toolkit.
All examples here refer to the Toolkit: Samples which with 21 slides show only a fraction of all 220 slides of the entire Toolkit.
Register for a free access to the complete toolkit on our Health Resources co-website.
In case of mobile browsing ...
Currently our Toolkit e-learning modules are Flash applications.
In case you are browsing this website with a mobile device, it's likely that you've been redirected to this page via our built-in Mobile Detect interface. Dynamic Flash contents are in most cases not accessible on mobile devices. We are aware of this and participate in research and development of a new e-learning engine compatible and responsive for both, desktop and mobile.
- XML controls the slide running order (learning path/steps)
- the engine controls linear and non-linear navigation, browsing history, scores and much more
- external slides with indivdual functions contain the learning units
- an optional Database Connector maintains bindings to any LMS
Flexible covers contains large introductory images or illustrations combined with logos and titles.
The contents are in most instances animated and controlled by an attached client engine taking care of client-specific configurations.
Colour schemes of all visual elements can be adapted to a client's CI.
The slide header updates via XML the particular learning chapter title and shows the client logo.
Like a web browser the engine records the learner's browsing history and these two buttons enable a user to navigate backwards and forwards along the 'breadcrumbs' path. This is especially handy for non-linear trails.
Which interactive methods are applied within learning steps depends on structure and requirements of particular contents.
Slides always contain individual scripts to enable specific interactions and are loaded into the engine via XML.
One principle is to allow successive access to contents in a rather playful manner. This helps to digest information in bite-size chunks.
Check understanding and provide conclusive response.
Multiple choice and options to check answers.
The toolkit engine contains a dedicated video player. With the dynamic controls, they appear on roll-over, videos can be paused, sound-muted and rewound.
To ease language barriers and generally to improve understanding, videos are subtitled and the minimal controls do not overlay the titles.
Video key points
Often a video contains an awful lot of informations and it can be hard to memorize them all.
To ease this problem the toolkit engine uses a special programme part to list key points outside the video controlled by the video time code. This way the key points remain as memory aids even when the video has finished playing.
Sounds, of course. Can have many benefits in making the contents livelier. Especially a human voice, telling the story, improves attention and understanding.
This allows a non-linear navigation to specific learning contents.
Structure, running order and titles are automatically generated according to the XML directive. This way learning steps (slides) can be easily re-combined to create alternative e-learning modules.
Most elements here are pretty self-explanatory.
- Wait or Go: Green indicates that a slide is completely finished (animation, successive contents, etc.). Otherwise red.
- Screen Mode: Switches the display to full screen and vice versa. This improves usability and focus on learning contents.
- Print Version: See here ...